Glenshiel Mod
https://drive.google.com/file/d/19h2fyg1ywUCqReQ24M-YeqY4r4Jzf777/view?usp=sharing
Car Pack #1
https://drive.google.com/file/d/1RwwSMJwl23bSst8z5p_tIi_X2e15HQ04/view?usp=sharing
Car pack #2
https://drive.google.com/file/d/1BnAEi8VhWaToUBZMuXInwua1LuCzsAH5/view?usp=sharing
Graphics Settings
This is a default-overall-beta Custom Shader Patch 0.1.75/76p1 (July 2021) profile, fully optimized for Glen Sheil, it can work from a “3090 triple screen + proper intel” to a “1050ti + i5 4º gen, with +60fps online” with almost everything on so even in the lowest its still looking pretty good but with decent performance. This is NOT intended to be a max_graphics_preset, this is more a working_default_base that looks decent and performs well.
VERY IMPORTANT!! MAKE A BACKUP OF UR SETTINGS
BOTTOM RIGHT, SAVE PRESET.. IN CM – SETTINGS ASSETTO – VIDEO && CM – SETTINGS – CSP – GENERAL
Max Performance from default:
– CSP\graphic adjustments- AMD FidelityFX Super Resolution – Quality – Balance/Quality/Ultra
Quality/Performance:
– CSP\graphic adjustments- post proccesing antialiasing – quality
– CSP\grass fx\ – quality && check/uncheck “use smoother…” & “cast shadows…”
– CSP\lightning FX\ – check/uncheck “enable lightning in reflections” (Very expensive!!)
– CSP\particles fx\ – read xd
– CSP\extra fx\ – check/uncheck active (just if u really want to push and u are NOT under VR NOR triple screen)
Profiles:
BETA CSP profile — general usage — csp 1.75 / 1.76p1 profile
Click on the link above, open browser, redirect to Content Manager, hit “Apply&Save”.
Video options for the CSP profile — it works for Single/Triple
https://gyazo.com/4c91ac5a9ee4320348f562245d39b589
SOL 2.1.3 options
VERY IMPORTANT changes on page 1 and page 7 render mode 0 & remember to “Save Config” in page 1
https://gyazo.com/0a6ffe8d4b66b670c22df47d3e67a5ba
GRAPHICS settings in CM – settings – assetto – video
– MSAA: off p_low, x2 p_medium , x4 p_high, x8 p_pc_explotion
– Anisotropic: x8 p_low, x16 p_rest
– World details: high p_low, Maxium p_rest
– Shadows: x256 p_low, x512 p_medium, x1024 p_rest
– Smoke: low p_all (works trough CSP really..)
– Show smoke..: off p_all (works trough CSP now)
– Reflection res: x512 p_low p_medium, x1024 p_rest
– Reflection freq: static p_low, one-two faces p_medium, three-four faces p_rest
– Filter: _Sol p_all
– Overall: high p_low, very high p_medium, maxium p_rest
– Glare: high p_low, very high p_medium, maxium p_rest
– DOF: off high p_all
– Motion blur: off p_all
– Heat: off p_all
– Sunrays: check p_all (off for VR)
– FXAA: check p_all (YES, needed to inject CSP stuff)
– Mirrors: x64 p_low, x128 p_rest
– High q_mirrors: off p_low, on p_rest